Making news Vietnam e-sports white book debuts 10/06/2021 The 2021 Vietnam e-sports white book was released on June 10 by the Vietnam Recreational E-sport Association (VIRESA) and the Appota E-sport creative platform developer and provider. This is the first-ever annual publication providing key information on e-sports for individuals, organisations, and businesses in the field, fostering its development in Vietnam. It will also provide updates on the operations of Vietnam’s e-sports industry and analysis, as well as touch on e-sports growth amid digital transformation, the e-sports economy, and 5G and the future of the sport, among other topics, according to VIRESA. The publication is hoped to support investors and businesses engaging in the sport and identify a suitable path forward for Vietnam’s e-sports industry, VIRESA President Nguyen Xuan Cuong said. The global e-sports market was posting annual growth of 10-15 percent prior to COVID-19. Notably, it surpassed the 1-trillion-VND revenue milestone in 2019. In Vietnam, the number of players surged to nearly 18 million last year as more people reached out to e-sports during the social distancing period. The sport is listed among the official events at the upcoming 31st Southeast Asian (SEA) Games./. VNA/VNP
Making news Vietnam e-sports white book debuts 10/06/2021 The 2021 Vietnam e-sports white book was released on June 10 by the Vietnam Recreational E-sport Association (VIRESA) and the Appota E-sport creative platform developer and provider. This is the first-ever annual publication providing key information on e-sports for individuals, organisations, and businesses in the field, fostering its development in Vietnam. It will also provide updates on the operations of Vietnam’s e-sports industry and analysis, as well as touch on e-sports growth amid digital transformation, the e-sports economy, and 5G and the future of the sport, among other topics, according to VIRESA. The publication is hoped to support investors and businesses engaging in the sport and identify a suitable path forward for Vietnam’s e-sports industry, VIRESA President Nguyen Xuan Cuong said. The global e-sports market was posting annual growth of 10-15 percent prior to COVID-19. Notably, it surpassed the 1-trillion-VND revenue milestone in 2019. In Vietnam, the number of players surged to nearly 18 million last year as more people reached out to e-sports during the social distancing period. The sport is listed among the official events at the upcoming 31st Southeast Asian (SEA) Games./. VNA/VNP
The 2021 Vietnam e-sports white book was released on June 10 by the Vietnam Recreational E-sport Association (VIRESA) and the Appota E-sport creative platform developer and provider. This is the first-ever annual publication providing key information on e-sports for individuals, organisations, and businesses in the field, fostering its development in Vietnam. It will also provide updates on the operations of Vietnam’s e-sports industry and analysis, as well as touch on e-sports growth amid digital transformation, the e-sports economy, and 5G and the future of the sport, among other topics, according to VIRESA. The publication is hoped to support investors and businesses engaging in the sport and identify a suitable path forward for Vietnam’s e-sports industry, VIRESA President Nguyen Xuan Cuong said. The global e-sports market was posting annual growth of 10-15 percent prior to COVID-19. Notably, it surpassed the 1-trillion-VND revenue milestone in 2019. In Vietnam, the number of players surged to nearly 18 million last year as more people reached out to e-sports during the social distancing period. The sport is listed among the official events at the upcoming 31st Southeast Asian (SEA) Games./. VNA/VNP